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[TutorialPace.com] Lynda - Unity 5 3D Essential Training - [TP]

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视频 2019-6-6 07:01 2024-12-22 20:23 92 1.24 GB 65
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文件列表
  1. Lesson 65. Next steps.mp43.89MB
  2. Lesson 2. What you should know.mp43.96MB
  3. Lesson 1. Welcome.mp45.9MB
  4. Lesson 3. Exercise files.mp46.03MB
  5. Lesson 5. Importing standard packages.mp46.1MB
  6. Lesson 63. Building for Android.mp46.54MB
  7. Lesson 17. Creating and applying a custom mesh collider.mp48.65MB
  8. Lesson 4. Setting up the project overview.mp49.22MB
  9. Lesson 16. Creating a prefab.mp49.51MB
  10. Lesson 41. Setting area lights for baking.mp49.62MB
  11. Lesson 29. Animating an object in Unity.mp410.16MB
  12. Lesson 11. Importing audio.mp410.43MB
  13. Lesson 10. Importing animation.mp412.39MB
  14. Lesson 6. Creating a player controller.mp412.66MB
  15. Lesson 7. Setting the resolution and quality.mp413.37MB
  16. Lesson 20. Adding audio clips to a prefab.mp413.67MB
  17. Lesson 9. Importing textures.mp414.41MB
  18. Lesson 30. Adjusting animation in the Curve Editor.mp414.42MB
  19. Lesson 48. Creating a particle system.mp414.42MB
  20. Lesson 24. Creating normal maps from grayscale.mp414.44MB
  21. Lesson 23. Adjusting metallic and smoothness properties.mp414.48MB
  22. Lesson 61. Creating a splash screen and icon.mp414.68MB
  23. Lesson 14. Generating colliders on geometry.mp415.33MB
  24. Lesson 31. Using the Dope Sheet to scale animation timing.mp415.97MB
  25. Lesson 43. Setting up the level for baking lighting.mp416.01MB
  26. Lesson 19. Adding physics to game objects.mp416.09MB
  27. Lesson 15. Applying and optimizing colliders.mp416.1MB
  28. Lesson 42. Excluding lights from geometry.mp416.2MB
  29. Lesson 8. Importing meshes.mp416.58MB
  30. Lesson 27. Creating event-driven transitions in Mecanim.mp416.71MB
  31. Lesson 18. Updating geometry in a prefab.mp416.89MB
  32. Lesson 60. Enabling batching to reduce draw calls.mp417.04MB
  33. Lesson 53. Grounding the scene with ambient occlusion.mp417.54MB
  34. Lesson 64. Making Revisions.mp418.45MB
  35. Lesson 40. Adding mood with spot lights.mp418.67MB
  36. Lesson 22. Using composite maps for smoothness and height.mp419.08MB
  37. Lesson 32. Instancing prefabs to build a level.mp419.49MB
  38. Lesson 26. Accessing animation using Mecanim.mp419.59MB
  39. Lesson 39. Creating and adjusting point lights.mp419.98MB
  40. Lesson 45. Setting object and light parameters for baking.mp420.08MB
  41. Lesson 21. Creating and organizing new materials.mp420.87MB
  42. Lesson 44. Adjusting baking parameters for a designed look.mp420.9MB
  43. Lesson 13. Exporting models from Maya.mp420.9MB
  44. Lesson 12. Exporting models from 3ds Max.mp421.86MB
  45. Lesson 58. Mixing and balancing sound.mp421.88MB
  46. Lesson 56. Triggering sound to play with an animation.mp423.23MB
  47. Lesson 25. Segmenting imported animation into clips.mp423.24MB
  48. Lesson 62. Compiling a desktop build.mp423.9MB
  49. Lesson 49. Adjusting the behavior of particles.mp424.26MB
  50. Lesson 36. Painting terrain materials and textures.mp424.63MB
  51. Lesson 54. Using color correction to create a mood.mp424.64MB
  52. Lesson 57. Creating reverb zones.mp425.46MB
  53. Lesson 55. Bringing the environment to life with ambient sound.mp425.66MB
  54. Lesson 35. Creating and sculpting terrain.mp426.18MB
  55. Lesson 50. Modifying the appearance of particles.mp426.66MB
  56. Lesson 51. Adding depth of field to focus the view.mp428.92MB
  57. Lesson 33. Placing level prefabs for variety.mp430.62MB
  58. Lesson 38. Fine-tuning the default daylight.mp430.75MB
  59. Lesson 52. Letting lights and highlights glow.mp434.65MB
  60. Lesson 59. Setting up occlusion culling.mp435.25MB
  61. Lesson 46. Using light probes to light dynamic objects.mp436.04MB
  62. Lesson 37. Adding trees and grasses to terrain.mp437.47MB
  63. Lesson 28. Using scripts in Mecanim.mp438.89MB
  64. Lesson 34. Bounding the player through design.mp448.38MB
  65. Lesson 47. Adding reflection probes for simulated dynamic reflections.mp449.83MB
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