ps4
视频
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2021-2-24 23:05
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2025-1-6 18:12
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118
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6.93 GB
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37
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- docs/videos/01 PSN Design Considerations.mp4112.33MB
- docs/videos/01 Project Morpheus Update.mp4149.72MB
- docs/videos/02 Making the Most of Morpheus - Audio.mp447.4MB
- docs/videos/02 Patching - An Update.mp488.96MB
- docs/videos/03 Building a Better Live Area.mp4206.21MB
- docs/videos/03 Ian Bickerstaff, Jed Ashforth, Patrick Connor - Making Games for Project Morpheus.mp4188.31MB
- docs/videos/03 Making the Most of Morpheus - Design.mp4358.01MB
- docs/videos/04 Building for Believability.mp4263.58MB
- docs/videos/04 Not Just Code. Building data with SN-DBS.mp4321.34MB
- docs/videos/05 - Paul Keast - Debugging, Target Management and Distributed Builds - Whats new-.mp497.69MB
- docs/videos/05 A Practical Guide to Developing for Project Morpheus.mp4297.98MB
- docs/videos/05 Using Clang features to improve productivity and performance.mp4239.98MB
- docs/videos/06 - Masaki Osawa - Whats New In The CPU Toolchain.mp474.48MB
- docs/videos/06 CPU Development Tools.mp4235.1MB
- docs/videos/06 Graphics Update and Tips from the Field.mp4454.14MB
- docs/videos/07 - Dan Farley - Razor CPU Whats New in SDK1700 and Beyond.mp478.67MB
- docs/videos/07 Application Development Updates.mp4217.49MB
- docs/videos/07 Implementing a parallel JPEG encoder on compute.mp4381MB
- docs/videos/08 - Johannes Pystynen - Resogun Postmortem.mp476.13MB
- docs/videos/08 File IO Optimisation.mp4340.36MB
- docs/videos/09 Slightly Mad Studios.mp4360.18MB
- docs/videos/10 - David Simpson - Improved Command Buffer Management.mp4177.27MB
- docs/videos/11 - Patrick Connor - Geometry Shaders and Tesselation.mp4162.39MB
- docs/videos/11 Graphics Debugging and Profiling Tools Update.mp4284.06MB
- docs/videos/12 - Sebastien Schertenlieb - Top Graphics Tips.mp4166.4MB
- docs/videos/14 - Steven Tovey, Steven Tattersall, Shan Min-Chao - Indroducing the New Razor GPU.mp4188.37MB
- docs/videos/15 - Tobias Berghoff - GPU Performance Profiling Case Studies.mp4167.4MB
- docs/videos/16 - Domenico Troiano, Chris Carty - GPU Shader Assembler & Debugger.mp4158.76MB
- docs/videos/18 - Jan-Jaap Fahner - Killzone- Shadow Fall PlayGo Postmortem.mp4112.26MB
- docs/videos/19 - Piermaria Mendolicchio, Rob Hardaker - TRC- Past Present and Future.mp4121.33MB
- docs/videos/20 - Arkady English - Crash.mp498.16MB
- docs/videos/22 - Quoc Dat Nguyen, Rob Starkey - Social Features on PS4.mp4165.69MB
- docs/videos/23 - Nick Munson - Playstation Store from Code to Consumer.mp4101.03MB
- docs/videos/24 - Jesus Lucas Barcias - Approaching Network Development.mp4132.3MB
- docs/videos/26 - Yousuf Mapara, Richard Forster - My Poncho is on Phyre.mp4146.36MB
- docs/videos/27 - Colin Hughes - CPU Optimisation and Asynchronous Compute.mp4195.97MB
- docs/videos/29 - Tim Johansson - Optimising Battlefield 4.mp4134.35MB
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