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[Coursezone.net] Lynda - 3ds Max 2018 Essential Training

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视频 2019-5-7 13:46 2024-11-26 23:44 144 2.01 GB 119
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文件列表
  1. 001 Welcome.mp49.07MB
  2. 002 How to use the exercise files.mp47.79MB
  3. 003 Choosing a workspace.mp45.92MB
  4. 004 Customize user Interface and defaults.mp45.81MB
  5. 005 Setting preferences.mp410.79MB
  6. 006 Using project folders.mp411.87MB
  7. 007 Getting familiar with the interface.mp420.95MB
  8. 008 Using the Create and Modify panels.mp413.71MB
  9. 009 Navigating in viewports.mp427.03MB
  10. 010 Transforming objects with Move and Rotate.mp428.69MB
  11. 011 Using hotkeys.mp414.38MB
  12. 012 Specifying display units.mp49.52MB
  13. 013 Specifying system units.mp412.24MB
  14. 014 Defining the Home Grid.mp412.32MB
  15. 015 Choosing shading modes.mp418.98MB
  16. 016 Configuring viewports.mp46.78MB
  17. 017 Customizing colors.mp49.38MB
  18. 018 Customizing hotkeys.mp415.93MB
  19. 019 Choosing a coordinate system.mp418.44MB
  20. 020 Choosing a transform center.mp414.8MB
  21. 021 Duplicating objects with Array.mp419.14MB
  22. 022 Duplicating objects with Clone.mp415.8MB
  23. 023 Using Isolate Selection and Lock Selection.mp46.53MB
  24. 024 Working with the Scene Explorer.mp49.32MB
  25. 025 Selecting with Window-Crossing.mp49.38MB
  26. 026 Collecting objects in Groups.mp419.53MB
  27. 027 Understanding level of detail.mp419.51MB
  28. 028 Moving a pivot point.mp411.07MB
  29. 029 Selecting sub-objects.mp412.06MB
  30. 030 Building a modifier stack.mp414.28MB
  31. 031 Understanding topology dependence.mp414.89MB
  32. 032 Using a Volume Select modifier.mp419.92MB
  33. 033 Clearing a selection in the stack.mp413.29MB
  34. 034 Collapsing the modifier stack.mp421.24MB
  35. 035 Creating a line.mp417.73MB
  36. 036 Editing vertex types.mp411.11MB
  37. 037 Revolving a surface with a Lathe modifier.mp412.04MB
  38. 038 Editing Splines.mp416.13MB
  39. 039 Adjusting level of detail with Interpolation.mp420.44MB
  40. 040 Understanding NURBS.mp414.44MB
  41. 041 Importing Illustrator paths to 3ds Max.mp413.4MB
  42. 042 Rendering splines.mp411.1MB
  43. 043 Adding a Bevel modifier.mp419.62MB
  44. 044 Creating a TextPlus primitive.mp424.77MB
  45. 045 Lofting with the Sweep modifier.mp413.41MB
  46. 046 Creating an image plane.mp426.18MB
  47. 047 Tracing an image plane.mp421.31MB
  48. 048 Creating solid geometry with Extrude modifier.mp410.32MB
  49. 049 Adding edges with Cut.mp419.7MB
  50. 050 Correcting topology with QuickSlice.mp428.56MB
  51. 051 Preparing Boolean operands.mp442.78MB
  52. 052 Cutting with Booleans.mp423.19MB
  53. 053 Creating doors and windows.mp425.14MB
  54. 054 Constraining sub-object transforms.mp419.2MB
  55. 055 Detailing with Chamfer.mp419.75MB
  56. 056 Branching with Extrude.mp422.21MB
  57. 057 Simplifying geometry with Remove.mp425.63MB
  58. 058 Welding vertices.mp415.54MB
  59. 059 Understanding subdivision surfaces.mp410.84MB
  60. 060 Preparing for subdivision surfaces.mp418.1MB
  61. 061 Adding the OpenSubDiv modifier.mp46.66MB
  62. 062 Shaping with Editable Poly Ribbon tools.mp423.81MB
  63. 063 Baking subdivisions.mp412.87MB
  64. 064 Sculpting with Paint Deform.mp420.3MB
  65. 065 Using Paint Deform brushes.mp425.6MB
  66. 066 Setting paint options.mp49.91MB
  67. 067 Controlling brush options.mp49.05MB
  68. 068 Conforming one object to another.mp423.1MB
  69. 069 Sculpting with Conform Transform.mp420.24MB
  70. 070 Understanding hierarchies.mp49.81MB
  71. 071 Transforming pivot points.mp416.44MB
  72. 072 Rotating in Gimbal coordinate space.mp416.06MB
  73. 073 Setting rotation Axis Order.mp415.22MB
  74. 074 Linking objects.mp418.56MB
  75. 075 Locking transforms.mp49.56MB
  76. 076 Avoiding problems with scaling linked objects.mp428.39MB
  77. 077 Merging scenes.mp410.69MB
  78. 078 Referencing scenes with Xref Objects.mp415.51MB
  79. 079 Managing display layers.mp418.1MB
  80. 080 Creating a target camera.mp414.66MB
  81. 081 Creating a free camera.mp423.09MB
  82. 082 Enabling safe frames.mp413.53MB
  83. 083 Choosing aspect ratio in Render Setup.mp413.78MB
  84. 084 Setting up Time Configuration.mp418.68MB
  85. 085 Creating keyframes in Auto Key mode.mp420.85MB
  86. 086 Creating keyframes in Set Key mode.mp416.61MB
  87. 087 Editing animation in the Timeline.mp424.85MB
  88. 088 Editing animation in the Dope Sheet.mp412.66MB
  89. 089 Interpolating keys in the function Curve Editor.mp426.33MB
  90. 090 Moving position keys with Motion Paths.mp420.24MB
  91. 091 Creating photometric lights.mp410.54MB
  92. 092 Controlling viewport quality.mp49.35MB
  93. 093 Adjusting light Intensity and color.mp410.43MB
  94. 094 Adjusting exposure control.mp418.02MB
  95. 095 Using the ART renderer.mp419.4MB
  96. 096 Adjusting light shape.mp414.37MB
  97. 097 Adjusting light distribution.mp428.81MB
  98. 098 Creating a sun and sky.mp427.28MB
  99. 099 Previewing renders with ActiveShade.mp414.43MB
  100. 100 Using the Light Explorer.mp431.51MB
  101. 101 Using the Compact Material Editor.mp416.33MB
  102. 102 Using the Slate Material Editor.mp420.99MB
  103. 103 Managing scene materials and sample slots.mp420.88MB
  104. 104 Adjusting standard material parameters.mp412.25MB
  105. 105 Adjusting physical material parameters.mp425.91MB
  106. 106 Assigning multi-sub-object materials.mp425.24MB
  107. 107 Placing 3D procedural maps.mp433.38MB
  108. 108 Mapping bitmap image files.mp416.26MB
  109. 109 Tracking scene assets.mp421.58MB
  110. 110 Projecting UVs with UVW Map.mp427.44MB
  111. 111 Using Real-World Map Size.mp46.9MB
  112. 112 Painting on objects with Viewport Canvas.mp437.04MB
  113. 113 Choosing a renderer.mp410.16MB
  114. 114 Choosing render output file options.mp411.01MB
  115. 115 Rendering a preview animation.mp425.02MB
  116. 116 Playing image sequences in the RAM Player.mp414.86MB
  117. 117 Setting Arnold render options.mp423.63MB
  118. 118 Rendering an image sequence.mp417.17MB
  119. 119 Next steps.mp45.86MB
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