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Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]
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2013-7-11 00:31
2024-12-11 18:13
192
2.25 GB
53
磁力链接
magnet:?xt=urn:btih:9ED783CADDE4863BC65C8AD84247561601F8C971
迅雷链接
thunder://QUFtYWduZXQ6P3h0PXVybjpidGloOjlFRDc4M0NBRERFNDg2M0JDNjVDOEFEODQyNDc1NjE2MDFGOEM5NzFaWg==
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相关链接
Lynda
-
Animating
Characters
with
Mecanim
in
Unity
3D
Sue
Blackman
14
06
2013
文件列表
01. Welcome.mp4
10.28MB
02. What you should know before watching this course.mp4
8.15MB
03. Using the exercise files.mp4
2.55MB
04. Importing characters and setting scale.mp4
23.93MB
05. Preparing for character configuration.mp4
6.69MB
06. Mapping bones to configure a character.mp4
11.48MB
07. Configuring muscles.mp4
18.41MB
08. Addressing import issues.mp4
22.7MB
09. Defining animation clips.mp4
31.42MB
10. Working with moving characters.mp4
16.39MB
11. Understanding the Animator Controller component.mp4
9.38MB
12. Understanding the basics of state machines.mp4
4.94MB
13. Setting up the controller.mp4
36.85MB
14. Adding a walk state to the controller.mp4
18.7MB
15. Creating transitions.mp4
21.4MB
16. Setting up characters to interact with their environment.mp4
20.24MB
17. Solving problems with environmental interaction.mp4
10.98MB
18. Discovering input parameters.mp4
16.85MB
19. Defining input parameters.mp4
13.73MB
20. Working with additional parameters.mp4
34.47MB
21. Scripting player input.mp4
34.2MB
22. Turning the character.mp4
37.1MB
23. Orchestrating a jump.mp4
19.5MB
24. Refining jumps.mp4
17.51MB
25. Using state information to add physics to the jump.mp4
38.45MB
26. Using the Any state.mp4
20.89MB
27. Scripting the Any state.mp4
36.66MB
28. Creating layer masks.mp4
19.16MB
29. Layers in the Animation Controller.mp4
25.56MB
30. Activating the layers.mp4
28.5MB
31. Handling nonhumanoid appendages.mp4
30.22MB
32. Creating masks for nonhumanoid appendages.mp4
11.5MB
33. Creating substate machines.mp4
27.33MB
34. Configuring Blend Trees.mp4
16.24MB
35. Exploring Blend Tree transitions.mp4
21.89MB
36. Stress testing the run blend.mp4
27.35MB
37. Controlling states with speed.mp4
32.01MB
38. Using Mecanim with PathFinding (Unity Pro only).mp4
38.79MB
39. Refining the PathFinding (Unity Pro only).mp4
18.58MB
40. Using Mecanim with platform jumpers.mp4
38.87MB
41. Adding a multistate jump.mp4
38.57MB
42. Refining a multistate jump.mp4
23.66MB
43. Interacting with objects.mp4
55.18MB
44. Taking hits.mp4
37.5MB
45. Working with curves.mp4
45.27MB
46. Targeting with inverse kinematics (IK).mp4
47.36MB
47. Looking at targets.mp4
32.08MB
48. Setting up generic rigs.mp4
34.84MB
49. Making miscellaneous character adjustments.mp4
34.14MB
50. Setting up a character for the game environment.mp4
43.65MB
51. Testing the character in the game.mp4
27.17MB
52. Next steps.mp4
4.69MB
Lynda - Animating Characters with Mecanim in Unity 3D (Project Files).zip
1000.61MB
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