Character Setup in XSI
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2012-5-24 16:06
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2024-11-13 13:18
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115
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2.8 GB
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57
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- 56. Double-checking deformations.flv88.59MB
- 46. Correcting the upper body's deformations.flv79.58MB
- 45. Fixing the deformations of the left thigh and hip.flv79.43MB
- 47. Improving head and neck deformations.flv72.92MB
- 55. Finishing the left fingers.flv71.78MB
- 39. Starting the process of enveloping the character.flv70.41MB
- 50. Fixing the upper left arm's twist deformations.flv69.83MB
- 44. Smoothing out the weights of the left foot and knee.flv68.91MB
- 57. Corrective shapes.flv68.74MB
- 52. Painting weights for the forearm twist.flv68.54MB
- 48. Finishing the head and neck deformations.flv64.86MB
- 35. Driving the right fingers by the correct controller.flv63.61MB
- 12. Starting on a custom spine.flv63.26MB
- 49. Fine-tuning the chest.flv61.59MB
- 23. Creating controls for the left arm.flv59.07MB
- 3. Setting up foot controls.flv58.67MB
- 34. Finishing the arm and hand mirroring.flv57.95MB
- 1. Introduction.flv56.8MB
- 5. Creating the primary control for the left leg.flv56.64MB
- 33. Mirroring the arm and hand.flv54.27MB
- 53. Correcting the left thumb's deformations.flv54.17MB
- 18. Rigging the neck and head.flv54.11MB
- 37. Creating a universal control.flv53.63MB
- 2. Building the left leg chain.flv53.57MB
- 40. Blocking in the upper body's weights.flv53.06MB
- 42. Blocking in the weights of the left arm and hand.flv52.09MB
- 13. Establishing hip and chest controls for the spine.flv50.87MB
- 28. Rigging the upperarm twist.flv50.62MB
- 10. Mirroring the leg rig.flv50.59MB
- 16. Adding a twist to the spine.flv49.42MB
- 51. Working on the elbow weights.flv49.24MB
- 31. Finishing the setup of the chest and scapula deformers.flv48.63MB
- 54. Painting weights on the index fingers.flv48.47MB
- 30. Creating extra bones to improve chest deformations.flv48.21MB
- 22. Finishing the left hand and fingers.flv47.84MB
- 19. Beginning to rig the left shoulder and arm.flv45.93MB
- 32. Mirroring the shoulder.flv44.81MB
- 9. Setting up the left buttock's preservation deformer.flv44.61MB
- 11. Utilizing groups in XSI.flv44.31MB
- 24. Using custom parameters to control the fingers.flv44.14MB
- 21. Starting on the left hand and fingers.flv38.91MB
- 8. Adding a knee control.flv36.67MB
- 14. Creating chest and back controls.flv36.16MB
- 43. Mirroring weights.flv34.93MB
- 26. Rigging the forearm twist.flv34.52MB
- 29. Finishing the upperarm twist.flv33.22MB
- 17. Finishing the spine twist.flv33.17MB
- 38. Utilizing Character Key Sets.flv33.11MB
- 15. Creating a center of gravity control.flv32.32MB
- 20. Setting up a shoulder control.flv31.47MB
- 6. Establishing custom parameters to manipulate the left foot.flv31.14MB
- 4. Adding a foot bank.flv29.73MB
- 25. Adding broken hierarchy to the left arm.flv27.21MB
- 36. Finishing the right finger controls.flv25.93MB
- 7. Using expressions to set up the foot bank.flv25.06MB
- 41. Blocking in the head and neck weights.flv20.92MB
- 27. Finishing the forearm twist.flv15.89MB
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