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Digital Tutors - Introduction to 3ds Max 2014 (Multiple Authors) [03.06.2013]

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2015-3-27 07:51 2024-12-2 07:20 188 4.9 GB 78
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文件列表
  1. 01. Introduction and project overview.flv11.86MB
  2. 02. Breaking down the interface.flv73.6MB
  3. 03. Modifying the workspace.flv41.24MB
  4. 04. Viewport navigation.flv48.72MB
  5. 05. Viewport render modes.flv31.8MB
  6. 06. Selecting objects.flv32.43MB
  7. 07. Creating objects.flv55.22MB
  8. 08. Grouping and Parenting.flv60.9MB
  9. 09. Subobject modes.flv59.31MB
  10. 10. 3ds Max file management.flv53.97MB
  11. 11. Modeling Overview.flv8.49MB
  12. 12. Setting up reference images.flv43.89MB
  13. 13. Modeling the hull.flv68.25MB
  14. 14. Modeling the tail.flv52.9MB
  15. 15. Modeling the tail fins.flv90.21MB
  16. 16. Modeling the fenders.flv87.33MB
  17. 17. Modeling the jets.flv79.92MB
  18. 18. Modeling the hull top.flv67.56MB
  19. 19. Modeling the rotors.flv68.27MB
  20. 20. Modeling the stabilizers for the rotors.flv90.7MB
  21. 21. Modeling the fan blade assembly.flv73.81MB
  22. 22. Assembling the rotor parts.flv78.41MB
  23. 23. Modeling the rear landing gear.flv76.41MB
  24. 24. Modeling the front landing gear.flv29.98MB
  25. 25. Adding the hull details.flv47.52MB
  26. 26. Modeling the gun turret.flv66.79MB
  27. 27. Using symmetry and mirror.flv76.7MB
  28. 28. Modeling any final details.flv101.86MB
  29. 29. Using smoothing techniques.flv91.42MB
  30. 30. Material Overview.flv37.93MB
  31. 31. Adding materials to specific polygons.flv45.98MB
  32. 32. Using procedural textures.flv34.4MB
  33. 33. Nesting procedural textures.flv43.25MB
  34. 34. UV Basics.flv68.58MB
  35. 35. Bump map basics.flv33.16MB
  36. 36. Creating a complex UV.flv76.22MB
  37. 37. Managing symmetrical UVs.flv98.85MB
  38. 38. Exporting UVs.flv41.57MB
  39. 39. Rigging Overview.flv4.78MB
  40. 40. Cleaning up the asset working with groups and layers.flv101.8MB
  41. 41. Modifying pivots in 3ds Max.flv53.26MB
  42. 42. Building control objects.flv56.31MB
  43. 43. Creating custom parameters.flv40.01MB
  44. 44. Wiring parameters.flv64.55MB
  45. 45. Working with expressions.flv61.86MB
  46. 46. Controlling parameters with 3ds Max's Reaction Manager.flv52.46MB
  47. 47. Rigging the airship's front landing gear.flv43.37MB
  48. 48. Creating bone systems.flv86.48MB
  49. 49. Understanding inverse kinematics.flv48.91MB
  50. 50. Enveloping geometry.flv51.02MB
  51. 51. Making your rigs animator-friendly.flv24.04MB
  52. 52. Animation Overview.flv5.68MB
  53. 53. Creating and editing keyframes on the TrackBar.flv62.94MB
  54. 54. Managing keyframes in the Curve Editor, cycling animations infinitely.flv61.89MB
  55. 55. Path animation.flv57.18MB
  56. 56. Simulating crowds with Populate.flv25.88MB
  57. 57. Starting on the flight sequence.flv56.43MB
  58. 58. Finalizing the airship's blocking pass.flv63.4MB
  59. 59. Completing the movements of the airship's body.flv98.55MB
  60. 60. Enhancing our animation with Secondary Action.flv54.31MB
  61. 61. Wrapping up our work on the airship.flv64.81MB
  62. 62. Adding a shot camera.flv103.79MB
  63. 63. Completing our shot, creating real-time previews in 3ds Max.flv48.1MB
  64. 64. Dynamics Overview.flv5.09MB
  65. 65. Creating particles in 3ds Max.flv51.1MB
  66. 66. Fine-tuning particle behavior.flv41.52MB
  67. 67. Creating particle collisions.flv64.95MB
  68. 68. Basic particle shading.flv39.73MB
  69. 69. Finalizing particle shading.flv42.2MB
  70. 70. Rendering Overview.flv6.55MB
  71. 71. Overview of 3ds Max light types.flv61.24MB
  72. 72. Basic attributes of 3ds Max lights.flv60.63MB
  73. 73. Working with shadows.flv52.7MB
  74. 74. Image-based lighting in 3ds Max.flv97.55MB
  75. 75. Adjusting the Rendering Controls for 3ds Max objects.flv37.17MB
  76. 76. Rendering with mental ray materials in 3ds Max.flv46.63MB
  77. 77. Creating custom material libraries in 3ds Max.flv92.52MB
  78. 78. Rendering the final sequence from 3ds Max.flv97.08MB
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